This script allows you to bake (or plot, or collapse, or whatever you name it) any transformation animation on any object or hierarchy. It works in the simplest way possible, select your objects, check that the range is correct and hit Bake !
Tuesday, 30 June 2015
Animation baker
Another something made to emulate a common Motionbuilder function: Plotting !
This script allows you to bake (or plot, or collapse, or whatever you name it) any transformation animation on any object or hierarchy. It works in the simplest way possible, select your objects, check that the range is correct and hit Bake !
This script allows you to bake (or plot, or collapse, or whatever you name it) any transformation animation on any object or hierarchy. It works in the simplest way possible, select your objects, check that the range is correct and hit Bake !
Wednesday, 10 June 2015
Mirror vertices selection
Once you collapsed your Symmetry modifier, you sometimes have to make little tweaks on your mesh. Usually you want to make those tweaks on both sides of your mesh, so you need to manually select the symmetric vertices.
Well, not anymore !
Well, not anymore !
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